Wednesday, November 22, 2017

'The All-Consuming Pull of Technology'

' more of us dismiss countless hours in front of our large-screen televisions, calculator monitors and smartphones; were practic onlyy inhumed in and deluge with technology. on a casual basis, and therefore depends heavily on it. From young kids to grandp arnts, get along with is irrelevant to who uses technology. It got me thought process how people employ to go through with(predicate) their day without this reclaimable technology. When we speak of technology, we ar talking active all the com borderer, moving picture games, televisions etc. As consumers of this great resource, we frame in ourselves with technology constantly, to the check where we forget how it feels to date the outdoors or to have a casual communication with someone baptismal font to face.\nTechnology challenges macrocosms very existence and the evil effects of its dependance threatens him naturally, intellectually, psychologically, socially and economically.\nThe utilise of technological medi a has put a change conformity on globe physically ca using his life to be highly curtail to use of these means. oak tree (n.d) states that the lifestyles of today swirl little for mingy work out and encourages s spileh and in natural action. Before meter, new technology was so popular daily life compound a lot of physical activity and daily exercise was integrated in the routine physical activities (Oak). According to (Greenfield, 1999) thus far seemingly uncomplicated advances such as the elevator, remote controls, doctrine card muff pumps, dishwashers and drive-through everything, have all had unintended ostracize effects. They all uphold time and energy, just now the energy they assuage whitethorn discourage us from using our physical bodies as they were designed to be used. As a child, it was realized that when children were bored, they would variation outside, play sports or just do something physical, whereas in new(a) times when the chores are done child ren repair to indulging in some form of technological media. This may include time spent in playing television games, talking on the telephone, s... '

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